I am a CG artist with in depth knowledge of 3D production. I have experience in high end 3D Modeling,Texturing, Composting, lighting and rendering software’s. Currently Working in M-DIGITAL STUDIO INC (Shanghai) As a Lead Lighting TD-Look Dev.
I had worked on projects in a creative production environment that utilizes my knowledge and decision making throughout the course of media creation to produce high quality work. I not only manage my team from outside but I have an in-depth knowledge of the various software’s involved in 3D production.
Responsible for Lighting& Look Development and Rendering, Setup Arnold and Vray based pipeline, Creating Key Shots, Look Development, Pre Comp.
Primary Expertise And Specialties:
• Lighting&Shading | Look Development | 3D Composting.
• Modeling | Texturing.
• Research and Development.
Sets Modeling | Texturing | Hair&cloth | Environment Development.
Maya**** | Max**** | MudBox*** | Substance Painter **** |Shave and Haircut**** | Yeti**
Arnold**** | VRay*** | Red Shift*** | Mental Ray**** | Render Man*
Unfold3D*** | Speed Tree** | Reality capture***
Nuke**** | Fusion*** | AfterEffects*** | Photoshop****
Deadline | Shotgun